Escaped Chasm is a short indie game developed by Temmie Chang. The game is inspired by Undertale and the developer Toby Fox is involved. Fox compose the soundtrack of Escaped Chasm. The plot of the game is you are controlling a lonely girl. Which is the characters name in the game, Lonely girl wants to escape the real world. She loves to draw characters and wanted to belong in another world. The game tackles issues on depression and loneliness. One day, she notice her parent is missing and writes in her journal. The girl have a pet snake named Melody and watches TV. Escaped Chasm is 15-20 minutes long. You can complete it in a day. There is 4 endings good or bad depending on your choice. Temmie uses RPGmaker to developed the game.
Back on the subject, the girl find a person with horns. He is very amuse to the girl suffering. He tells her that save her parents. After finding them dead in their room. Lonely girl makes a choice to stay behind or save them. Overall, I love the flash animation that gives the game depth, Melodramatic atmosphere and chilling horror music. Temmie and Toby are a power pair. There is a issues with animated sequence is froze up and have to restart it. This was a very well-made game and I hoping for a full version. I love Undertale and I see this game took inspiration from it. If you want to play this game. Players can demo it and follow Temmie Chang on Twitter.
Valley of Shadow is a first-person narrative puzzle game developed by Tony Vaccaro. I played this game at Awesome Con 2019 along with Crescendo. There is little story in the game. Other than you are in a dark world. You will uncover your childhood memories and armed with a light staff. Valley of Shadows reminds me of early 2000 3D first-person perspective games. Your staff have different types of spells like Light, Force Missile and Fireball. Each type can light up room, ignite wood and turn water into steam. These are called side effects which helps you solve puzzles. Exploring can reward you with eastern eggs and secrets. The game is design to steer the player in a different direction. Valley of Shadow is a demo. There will be more in-store for our players in the full version.
Valley of the Shadow is a deep dark gloomy adventure. There is full-voiced that narrates the protagonist past. I like how they used real photos in the game. The puzzles is very challenging and complex. It tests your skills of puzzle solving. Atmosphere is mellow and relaxed. If you want to try this game. Visit the website for more information about Valley of Shadow. The background has a steep touch and shifts with the game. Valley of Shadow is available for demo as well. Make sure to try it out and see if you can cast a spell. Overall, I enjoy the game and want to see more in the future.
Neon Abyss is a rogue-like dungeon style shooter. The game is filled with unlimited items and dungeon evolving system. Players take control of a gunman, who fights a horde of enemies from the underworld. You can play the way you want and choose upgrades and paths within the dungeon. Players can unlock new rooms, fight bosses and endings. Just like a visual novel genre also special rules. You can change them depending on the choice you make. Each items have passive effects and you can apply them whatever you want. Neon Abyss have massive content with over 400 items, multiple playable characters and costume change. Find pets by hatching eggs with special skills and abilities. Mini-Games are available such as Fight Clubs, Dance Competitions and Piano Performances. Challenge gods such Bitcoins, Video and Power to challenge their rule. Hit that bar after each death.
Remember your goal is to find a cure of Immortality, My overall experience with Neon Abyss is vibrant and fun game. The soundtrack is techno-ish and crispy graphics. Although, it’s a beta version but it’s look amazing with lighting fast action. The weapons design is humorous and down-right rocking. I can see this game have replay value due to routes. Neon Abyss gives players control of their playstyle. I am hoping to see more of this game. It kind of reminds me of Enter the Gungeon for some reason. Support Veewo Games and play the demo. Neon Abyss will release in Q2 2019 and join Discord channel. Add this game on your Steam Wishlist and visit the website.
DeathComing is a non-linear Final Destination indie puzzle game. You are collecting souls for the Grim Reaper. Blending with Isometric and top-down perspective camera work. The goal of the game is collect as many souls to win. Compete objective kills and execute your plans. While you are reaper’s little pet. Players can interact with environments to cause deaths. Be careful victims will panic and run away from danger. DeathComing teaches you the ropes like chaining death combos. There are called “Death Trap” and you get points for them. Death traps can be activated by clicking on certain ones. Don’t worry if you are stuck. There is a hint button to tell where they’re. Each act gives you three objective kills. If you complete three objective kills. The player can win the level. Deathcoming have a sense of crude humor. It’s like you’re playing god.
The game is over the top black comedy. DeathComing have well-depth character sprites and graphics. There is some lewd humor like spying on aliens. The death dialogue is funny and depressing in a way. I really love this game in a nutshell. Playing the reaper is never good or bad. The controls are simple and easy to learn. DeathComing has vast playability with a casual tone. You control the fate of people. Gathering souls might be evil and causing someone demise. The reaper is the good guy. A agent of light is the antagonist of the game. If you’re a causal gamer and love crude humor. I would give this game a try. DeathComing is available now on Steam.
Hello readers it’s been a while since I did a indie game hands on post. We will explore two games SpiritSphere and Meme Machine. These games play very causal and fans will love these titles. SpiritSphere is a ping-pong Windjammers indie game developed by Eendhoorn Games. The game draws inspiration from Legend of Zelda due to top-down camera angle. Spiritsphere plays like air-hockey with local multiplayer. I wish there was online in this game. There is different game modes such play against cpu. Earn coins to get new spheres and Squash mode. Squash mode is each player has a turn to hit the wall. Although if it’s not your turn, the other player scores. Players can choose up to 4 players for team match. If you don’t want to play with a partner. Go head to head with your friend.
The main goal of SpiritSphere is to get the sphere on the other player side. Simple enough right but wait there is more. There are different items and powerup to give player a edge. SpiritSphere features a small roster of characters but more will come. The game graphic is NES 8-bit style with eccentric soundtrack. The game is easy to pick for newcomers and veterans. Each character have unique abilities for knocking spheres. My thoughts on SpiritSphere as a whole. The game is very fun arcade-ish with retro value. NES fans will feel right at home with this. Grab a buddy and talk trash with this indie game. Make sure you get SpiritSphere on Steam and Nintendo Switch.